All of us are now spending more time gaming on mobile than on any other platform, and this has led to a whole load of developers as well as ordinary folk looking to create their own mobile games. However, long gone are the days where a developer could build a game, release it, and then reap the rewards. With so many mobile games out there, creating a successful one has become slightly more difficult. So if you are toying with the idea, check out our tips below on how to create a great mobile fish shooting game.
Keep it simple
The most successful mobile game share one thing in common, they’re all very simple to play. Most people want mobile games that they can download and get stuck into in a matter of minutes, with many put off if the game is initially too complex. It might be a good idea to make the opening stages simple and easy to understand, with a slightly more complex idea coming into play when the person is used to the game and how things work.
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Go big on visuals
The smartphones of today can produce stunning visuals, so your game should certainly take advantage of this. Audiences are more likely to play a game that looks great over one that doesn’t, so it is key that the visuals are colorful and standout. If a game looks polished, it’s likely to go on and be a hit, but it’s important not to make the look of the game too over the top as some users could be put off.
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Don’t make the game too difficult
Successful mobile games all share this trait, they all lean towards the east end of the difficulty scale. By making a game too hard, people will quickly look to download something different to play. An easier game also can become extremely popular too, as we’ve seen over the years with mobile casino mFortune game Cat & Mouse. Remembering that games are meant to be fun is key, especially in the initial stages of development.
Test, test and test some more
Look, you’re not going to create the perfect game from the beginning. But ironing out any bugs as early as possible is certainly beneficial. This means that testing is crucial, and this can be done in several different ways. It may be worth inviting gamers to test the game for you. As they will quickly notice any problems with the content that they feel needs correcting. It will also allow you to gauge whether the game is likely to be a hit, and if not,
allow you to change things for the better.
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This is only the beginning
It is imperative to remember that creating the game is only the beginning. There’s still a lot more work ahead such as creating content updates and listening to feedback. A game is likely to be more successful if the developer listens to what players are saying. And tweaking things to improve things. Games should never stand still either, with regular content updates proving popular.